![]() Similar problem could be with character playing evasion rating/ES.ġ) The recovery mechanisc of ES - eg 6 sec cd which can be lowered.Ģ) The advantage of ES with implicit chance to resist stun.ģ) I know 2 keystones one of which gives life regen to ES and the other life leech to ES. As I am not going to have CI, it doesnt make sense to apply life steal to ES. ![]() Although the character must survive entirely on energy shield instead of life, immunity to chaos damage can be a significant advantage. Chaos Inoculation (often referred to as CI) is a keystone passive skill that grants immunity to chaos damage, but sets maximum life to 1. Now the question is: Is it worth having ES at all (without CI)? And how do I keep it up if I need to lifesteal health as well? The recovery is 6 seconds and you can lower it to 3 seconds but lets be honest - thats is not enough, for when you are kiting some difficult mob or fighting a huge group you have no way to recover that shield and once again you only have your health to survive with. Shield Charge Attack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: 10 Mana Critical Strike Chance: 5.00 Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. Give up everything in pursuit of greatness - even life itself. It recovers slowly over time, but can be refilled quickly with flasks. He will definitely be using armor items (the mechanics of survival with armor are pretty straightforward) but templar with intelligence can use armor/energy shield items as well. Mana is spent to activate skills, and is shown on the bottom right of the screen as a blue orb. I have a question related to energy shield - consider a character using an energy shield but WITHOUT Chaos Innoculation(CI) - as an example a Templar going mellee with staff and Lightening Strike. Firstly please excuse my maybe lame question, but I am quite a begginer.
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